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Next space rebels looping
Next space rebels looping










next space rebels looping

You can certainly have them all go first on this team due to the initial tm gain from Han's opener-this is how CLS teams beat Revan-but they don't all end up at 100% after that. But even so, Anakin + Nightsisters can solo p3 due to tm loop, and now SLKR can solo the whole raid because why not, so I doubt the devs care much at this point.īut in either case, nevermind this manufactured situation you have where the whole team starts at 100% tm.

next space rebels looping

This is WAI and makes Rebels a bad choice for Padme.Īs for p3 Traya, you're probably looking at the second topple before she resists that much, and hopefully your team all survived until then, but you had better have putbin a burner team to eat isolate. In any case, if you think they are not losing protection up due to the assists, then your best hope is a time out, just like if you ran this team against a lone Nest. If CLS puts buff immunity on before they gain protection up, then that person is not resisting. So it's going to come down to the assists vs. Tenacity down won't help the other debuffs with Padme, but that teams increased tenacity is only with protection up. Tenacity Down can't be resisted, both Chewie and CLS apply it, so you shouldn't count tm gain for that.

NEXT SPACE REBELS LOOPING FREE

This is due to Luke's call to action (free 15% turn meter for Chewbacca's and Chewpio's assists), Han's specials (which either give Han a free turn or 50% turn meter, both with the normal assists), C3-PO's special which calls everyone to assist for a massive 60% TM boost (2x Han, 4x Chewpio, 3x CLS, 2x C3-PO, 1x Chewie), and Translation which will reduce the cooldown of these high TM gaining abilities. This pattern can also be replicated by the AI in squad arena against a Padme team, even though the AI doesn't use Basics Only. Chewpio assists for 2 more resisted debuffs, adding 20% for a total of 90% turn meter.Ĭhewpio uses his basic, getting the last 2 debuffs to get the last 10% turn meter to Han back to 100% and the cycle can begin again. Chewbacca and Chewpio assist for 3 more resisted debuffs, adding 30% to a total of 70% turn meter.Ĭ3-PO uses his basic, and Confuse and expose get resisted. Chewpio assists and fails to apply 1 expose and 1 evasion down, adding 15% to a total of 40% turn meter.ĬLS will use his basic, so speed down, defense down, and expose get resisted. Han fails to apply 2 exposes, Chewbacca fails to apply 1 expose, and Chewpio fails to apply 1 expose and 1 Evasion Down: this is a total of 25% turn meter for all rebel allies.Ĭhewbacca will use his basic which gives 1 resisted debuff. Since they're all basic attacks, C3-PO will allow the characters to apply expose. Han shoots first with his basic (his specials will put him at 100% and 50% tm respectively), and Chewbacca and Threepio&Chewie ("Chewpio") assist. We'll go against a toppled Traya and use basics only. For the following example, Commander Luke Skywalker will receive the second Guard buff from Chewbacca, and we'll start everyone at 100% TM if the starting character gets back to 100% TM at the end then we have created an infinite loop. The team as specified above will create an infinite loop against teams that resist debuffs automatically (like Padme led teams) and toppled raid bosses with stacking tenacity (Traya in phase 3). Under Commander Luke Skywalker's leadership, rebels gain 5% turn meter for every resisted debuff. Steps: How can we find the bug ourselves? Summarize your bug There is an infinite loop possible against certain teams (Padme) and raid bosses using Commander Luke Skywalker, Threepio & Chewie, Chewbacca, Han Solo, and C3-PO. How often does the bug occur? Every time (100%) What type of device are you experiencing the issue with? Moto X4












Next space rebels looping